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thrust.py"""Thrust transformation on a sprite. by stephan) """ from slut import * class Atlantis(World): def onSetup(self): self.name = "Thrusts" p = Polygon(self, 'poly1') p.moveBy(1.0, 0.0, 0.0) p.rotBy(Thrust(180.0, 0.0, 0.0)) p.orbitBy(Thrust(0.0, 0.0, 20.0)) class Polygon(Sprite): def onDraw(self): glBegin(GL_POLYGON) glVertex3f(0.0, 0.0, 0.0) glVertex3f(1.0, 0.0, 0.0) glVertex3f(1.0, 1.0, 0.0) glVertex3f(-0.5, 1.5, 0.0) glVertex3f(0.0, 0.0, 0.0) glEnd() atlantis = Atlantis() atlantis.run() |
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Initiated by Stephan Hechenberger Thanks to CADRE's 103 |