cancelThrustMoves()

Cancels all currently active thrust moves on the element on which this method is called. >> More on Thrusts in the class reference.

<camera>.cancelThrustMoves()
<sprite>.cancelThrustMoves()
<tag>.cancelThrustMoves()

In Context

def onSetup(self):
    self.camera.thrustMove(Thrust(0.5, 0.1, 0.0))
    self.camera.cancelThrustMoves()
s = ASpriteClass(self, 'sprite1')
s.thrustMove(Thrust(0.5, 0.3, 0.0))
s.cancelThrustMoves()
t = ATagClass(self, 'tag1')
t.thrustMove(Thrust(50, 30, 0.0))
t.cancelThrustMoves()
Initiated by Stephan Hechenberger
Thanks to CADRE's 103