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cancelThrustRots()Cancels all currently active thrust rotations on the element on which this method is called. >> More on Thrusts in the class reference.
<camera>.cancelThrustRots()
<sprite>.cancelThrustRots() <tag>.cancelThrustRots()
In Contextdef onSetup(self): self.camera.thrustRot(Thrust(0.0, 0.0, 10.0)) self.camera.cancelThrustRots() s = ASpriteClass(self, 'sprite1') s.thrustRot(Thrust(45.0, 0.0, 0.0)) s.cancelThrustRots() t = ATagClass(self, 'tag1') t.thrustRot(Thrust(0.0, 30.0, 0.0)) t.cancelThrustRots() |
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Initiated by Stephan Hechenberger Thanks to CADRE's 103 |