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disc()Draws a filled circle in space. This is a high level alternative to using OpenGL calls directly. Fill color is set with glColor4f().
disc(x, y, radius)
disc(x, y, z, radius)
Relevant examples: shape2D.py , shape3D.py , points.py , curve.py , line.py , ALL In Contextdef onDraw(self): disc(0, 0, 0, 1) def onDraw(self): glColor4f(1.0, 0.5, 0.5, 1.0) disc(0, 0, 0 1) def onDrawOrtho(self): disc(200, 200, 50) |
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Initiated by Stephan Hechenberger Thanks to CADRE's 103 |