sphere()

Draws a sphere in space. This is a high level alternative to using OpenGL calls directly. Fill color is set with glColor4f(). >>The class reference elaborates on shading with Lights and Materials.

sphere(x, y, radius)
sphere(x, y, z, radius)
  • x, y, z ... coordinates of the sphere's center point
  • radius ... of the sphere

Relevant examples: shape2D.py , shape3D.py , points.py , curve.py , line.py , ALL

In Context

def onDraw(self):
    sphere(0, 0, 0, 1)
def onDraw(self):
    glColor4f(1.0, 0.5, 0.5, 1.0)
    sphere(0, 0, 0 1)
def onDrawOrtho(self):
    sphere(200, 200, 50)
Initiated by Stephan Hechenberger
Thanks to CADRE's 103